Bonjour a tous !

Hi everybody, First, let me introduce myself, I’m Henri Hebeisen from France and I’ll work as a 3d intern for the two months. 🙂 I arrived last week after a long plane trip, so I`m still discovering the `american way of live`.Living here seems really great! 😀 I’ve been working on the  project for less […]

Hi everybody,

First, let me introduce myself, I’m Henri Hebeisen from France and I’ll work as a 3d intern for the two months. 🙂 I arrived last week after a long plane trip, so I`m still discovering the `american way of live`.Living here seems really great! 😀

I’ve been working on the  project for less than one week now and it’s very exciting to work on it. Everybody is really nice and that’s a pleasure to work here. Bassam showed the animatic last friday, the story is just…incredible!!The final result will be “epic”! (a popular word for blenderheads these times 😀 )

So my first task here was to do some tests for a shot Bassam had in mind. The idea was to play with the curves of the metro rail and have nice shapes when the camera is flying over really fast. So as we wanted to have the impression of movement really early, I just did some basic drawings with Inkscape and then projected these drawings on planes in blender.

Using Inkscape was quite useful because it allowed me to do several variations of the curvy tracks fairly fastly, just had to play with layers and positioning curves and

And then back to blender, it became very easy to position the camera, control the speed and so on… 😀 Here is a picture of what it looks like in blender :

As you can see, it’s very simple and it’s a good way to visualize the curves in movement.

Once we had a strong idea of what the shot would look like, I started to model the tracks in 3d and made them fit it with the inkscape drawings. Et voila, that’s it!

2010/06/test0001_0235

New Production Guide Released

Our own Malefico — Claudio Andaur — has co-authored a new guide to movie production, focused around the Licuadora short film, Mercator. Recently well reviewed at Blender Nation, check it out! Blender Studio Projects: Digital Movie Making

Our own Malefico — Claudio Andaur — has co-authored a new guide to movie production, focused around the Licuadora short film, Mercator.

Recently well reviewed at Blender Nation, check it out!

Blender Studio Projects: Digital Movie Making

Bon voyage Pablo!

We’ll miss you dearly my friend.

We’ll miss you dearly my friend.

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Libre Planet!

So, we’re going to the Libre Planet meeting this weekend in Boston  (we being Bassam, Fateh, Pablo and Jarred.) Mainly we’ll be attending talks, working on Tube at the hackfest, helping out with the event, meeting people, catching up with friends at the event and in town, etc. We’ll see at least one regular of […]

So, we’re going to the Libre Planet meeting this weekend in Boston  (we being Bassam, Fateh, Pablo and Jarred.) Mainly we’ll be attending talks, working on Tube at the hackfest, helping out with the event, meeting people, catching up with friends at the event and in town, etc. We’ll see at least one regular of our irc channel in person for the first time (hey chris!) If you’re reading this, and going to the event, come say hi 🙂

What we’ll likely be working on: Rigging and scripting rigs in Blender 2.5, Concepts in Gimp, Animatic in Gimp and Blender.

Oh and this is Pablo and Jarred’s first visit to Boston/Cambridge. Any tips? Things we shouldn’t miss?

“Making a DCP entirely with open source tools”

At the Bit Films blog, our compadre Chris Perry has posted multi-stage details of his cool project to create a Digital Cinema Package for The Incident at Tower 37. DCP is the digital cinema distribution format, delivered via hard drives which plug directly into theater projectors. Realizing that “we’re really just talking about some fancy […]

At the Bit Films blog, our compadre Chris Perry has posted multi-stage details of his cool project to create a Digital Cinema Package for The Incident at Tower 37.

DCP is the digital cinema distribution format, delivered via hard drives which plug directly into theater projectors. Realizing that “we’re really just talking about some fancy conversions to a non-proprietary format,” rather than resorting to expensive commercial solutions, Chris set out to mine the resources free/libre software offers the independent filmmaker.

Bassam’s small contribution was to cry “FFmpeg!” when Chris wished, “If only there was a tool to automatically output PNGs from a QuickTime movie…”

Check out the climax and how-to, or head to the beginning for Making a DCP, Part 1.

©URCHIN 2015