hello planets

(If you’re not reading on planetblender or graphicsplanet, you can safely ignore this post.) Welcome to the tube feed* ! This is the production log for an animated movie project tube, made in Blender and other free software. We’ll be sharing experiences and information, pictures and previews about making (animated) films with free software. I […]

(If you’re not reading on planetblender or graphicsplanet, you can safely ignore this post.)

Welcome to the tube feed* ! This is the production log for an animated movie project tube, made in Blender and other free software. We’ll be sharing experiences and information, pictures and previews about making (animated) films with free software. I highly recommend you read our introductory post, and check out the about/team and media pages, for some more background on the project.

* The internet is made out of that stuff, dontcha know?

introducing

…our new animation film project, tube: A while ago in Buenos Aires on the Plumiferos film, I was slowly doodling a little image in my spare time. I’m not sure exactly what I was thinking, except I had no intention of animating it. Of course, everyone I showed it to said “you should animate that! […]

…our new animation film project, tube:

tube stillA while ago in Buenos Aires on the Plumiferos film, I was slowly doodling a little image in my spare time. I’m not sure exactly what I was thinking, except I had no intention of animating it. Of course, everyone I showed it to said “you should animate that! really! it’ll be the best thing for you!”

gilgamesh tabletBack home, over late night coffee with fateh, we debated a possible animation based on the Epic of Gilgamesh, which I had just read, and was (and still am) fascinated by it. Somehow the subway image became part of the story. A few scribbles, doodles and arguments later we had the outline of a 5 minute script that was to become tube. [Observe: Not a feature!]

Later, Jason of Handturkey studios contacted me. Being insane, he’d signed up to do an animation for the 48 hour film project, and was desperately seeking victimolunteers to help. I’d just finished a job, so I flew to Richmond, and spent a shivering, sleepless and splendid weekend in Jason’s cramped apartement, packed in with coffee-swilling blenderheads, with more working over the internet. (Jason gave a presentation about it at the blender conference)

After the project ended, we were all still on the mailinglist and IRC channel, happy to have survived, and naturally, looking for novel ways to get in trouble. I remembered the script I had knocking around on my harddrive, and asked the folks if they would like to do something with it. To my surprise, they said yes, and voila! tube had a production team.

We’ve come a long way since then, so the blog will be doing catchup to get everyone up to speed. For now check the site menu, there’s a bit of information in the about/team/media links above.

Oh yes, we also made this silly teaser:

[flashvideo file=https://urchn.org/wp/wp-content/uploads/2008/12/teaser_1sm.flv image=https://urchn.org/wp/wp-content/uploads/2008/12/teaser_prev.png /]

©URCHIN 2015