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	<title>Tube - Epic Production Notes &#187; kursad</title>
	<atom:link href="http://urchn.org/post/author/kursad/feed" rel="self" type="application/rss+xml" />
	<link>http://urchn.org</link>
	<description>3D animated filmmaking in free software and the commons</description>
	<lastBuildDate>Sat, 12 May 2012 19:58:39 +0000</lastBuildDate>
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		<title>Free Female and cell phone model</title>
		<link>http://urchn.org/post/free-female-and-cell-phone-model</link>
		<comments>http://urchn.org/post/free-female-and-cell-phone-model#comments</comments>
		<pubDate>Wed, 09 Dec 2009 16:17:31 +0000</pubDate>
		<dc:creator>kursad</dc:creator>
				<category><![CDATA[production]]></category>

		<guid isPermaLink="false">http://tube.freefac.org/?p=874</guid>
		<description><![CDATA[Hi, I have created another small free models pack. They are under CC licence again. You can use them in your personal, commercial projects without worrying about any fees. For more details and possible restrictions please check out the included .txt files. The only main restriction on these models is that you cannot sell these [...]]]></description>
			<content:encoded><![CDATA[<p>Hi,</p>
<p>I have created another small free models pack. They are under CC licence again. You can use them in your personal, commercial projects without worrying about any fees. For more details and possible restrictions please check out the included .txt files. The only main restriction on these models is that you cannot sell these models under yoruname or someone else`s name.</p>
<p>Here is a supposedly funny render that depicts the content.</p>
<p style="text-align: center"><a  href="http://urchn.org/wp/wp-content/uploads/2009/12/Female_Body_Free_Render_web1.jpg" class="thickbox no_icon" title="Female_Body_Free_Render_web[1]"><img class="aligncenter size-medium wp-image-873" src="http://urchn.org/wp/wp-content/uploads/2009/12/Female_Body_Free_Render_web1-300x230.jpg" alt="Female_Body_Free_Render_web[1]" width="300" height="230" /></a></p>
<p>Here is a turntable</p>
<p><a  href="http://vimeo.com/8019665">Free Female and CellPhone Model (Blender scene)</a> from <a  href="http://vimeo.com/freeartsculture">freeartsculture_kursad</a> on <a  href="http://vimeo.com">Vimeo</a>.</p>
<p>For more details you can check out my sharing page.<br />
<a  href="http://share.plecxus.com">http://share.plecxus.com</a></p>
<p>The girl model<br />
<a  href="http://shup.com/Shup/250527/Femail_Share.zip">http://shup.com/Shup/250527/Femail_Share.zip</a></p>
<p>The old clunky cell phone model</p>
<p><a  href="http://shup.com/Shup/250528/t300.zip">http://shup.com/Shup/250528/t300.zip</a></p>
]]></content:encoded>
			<wfw:commentRss>http://urchn.org/post/free-female-and-cell-phone-model/feed</wfw:commentRss>
		<slash:comments>13</slash:comments>
		</item>
		<item>
		<title>Couple basic tutorials about modelling fingers and hands</title>
		<link>http://urchn.org/post/couple-basic-tutorials-about-modelling-fingers-and-hands</link>
		<comments>http://urchn.org/post/couple-basic-tutorials-about-modelling-fingers-and-hands#comments</comments>
		<pubDate>Sat, 03 Oct 2009 05:29:25 +0000</pubDate>
		<dc:creator>kursad</dc:creator>
				<category><![CDATA[production]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://tube.freefac.org/?p=744</guid>
		<description><![CDATA[Hi I made couple tutorials covering  the basic points about hands and fingers in general, and how to model a basic finger in Blender. I will also make a tutorial about modeling a full hand when I have some time next week You can watch them here http://www.vimeo.com/freeartsculture/videos Hopefully this should be helpful to some [...]]]></description>
			<content:encoded><![CDATA[<p>Hi</p>
<p>I made couple tutorials covering  the basic points about hands and fingers in general, and how to model a basic finger in Blender. I will also make a tutorial about modeling a full hand when I have some time next week <img src='http://urchn.org/wp/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>You can watch them here</p>
<p><a  href="http://www.vimeo.com/freeartsculture/videos">http://www.vimeo.com/freeartsculture/videos</a></p>
<p>Hopefully this should be helpful to some people.<br />
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<p><object width="600" height="412" type="application/x-shockwave-flash" data="http://vimeo.com/moogaloop.swf?clip_id=6846087&amp;server=vimeo.com&amp;show_title=&amp;show_byline=&amp;show_portrait=&amp;color=&amp;fullscreen=" ><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6846087&amp;server=vimeo.com&amp;show_title=&amp;show_byline=&amp;show_portrait=&amp;color=&amp;fullscreen=" /></object></p>
<p><!-- The Embed code for Blender Finger Modelling Tutorial 2 Ends here--></p>
]]></content:encoded>
			<wfw:commentRss>http://urchn.org/post/couple-basic-tutorials-about-modelling-fingers-and-hands/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>I have not been lazy. Early  Gilgamesh progress</title>
		<link>http://urchn.org/post/i-have-not-been-lazy-early-gilgamesh-progress</link>
		<comments>http://urchn.org/post/i-have-not-been-lazy-early-gilgamesh-progress#comments</comments>
		<pubDate>Mon, 29 Jun 2009 18:05:15 +0000</pubDate>
		<dc:creator>kursad</dc:creator>
				<category><![CDATA[pre-production]]></category>
		<category><![CDATA[production]]></category>

		<guid isPermaLink="false">http://tube.freefac.org/?p=546</guid>
		<description><![CDATA[Hi I have had little time to make my early template model for the Gilgamesh character. This is a template model that I will be using to finalize her. At this point I have not pushed the features much since I am mainly worried about the general feeling and the topology of the model. We [...]]]></description>
			<content:encoded><![CDATA[<p>Hi</p>
<p>I have had little time to make my early template model for the Gilgamesh character. This is a template model that I will be using to finalize her. At this point I have not pushed the features much since I am mainly worried about the general feeling and the topology of the model. We will probably create multiple versions of her to test out different styles that is why it is very important that our template model is extensible. At this point the model needs some anatomical corrections, some fixes since it is an early progress model. But I am not worried about them much now.We will have some time to fix them later.</p>
<p>As you can see my base mesh does not have any topological concerns, things like edge loops are not pronounced in the model mainly because those kinds of concerns would limit your workflow and might get in the way especially during sculpting and testing out proportions. It is always best to start out loose and slowly build up along the way.  What is very important is the looseness and lightness of the model. Once we have a satisfying looks we can always find many different ways to transfer all the details  and structures over other models.  Blender offer variety of them.</p>

<a  href="http://urchn.org/post/i-have-not-been-lazy-early-gilgamesh-progress/gilgamesh_body_template_render-2" title="Gilgamesh_body_template_Render"><img width="150" height="150" src="http://urchn.org/wp/wp-content/uploads/2009/06/Gilgamesh_body_template_Render-150x150.jpg" class="attachment-thumbnail" alt="Gilgamesh_body_template_Render" title="Gilgamesh_body_template_Render" /></a>
<a  href="http://urchn.org/post/i-have-not-been-lazy-early-gilgamesh-progress/gilgamesh_early__06-29-2009_base" title="Gilgamesh_Early__06-29-2009_Base"><img width="150" height="150" src="http://urchn.org/wp/wp-content/uploads/2009/06/Gilgamesh_Early__06-29-2009_Base-150x150.png" class="attachment-thumbnail" alt="Gilgamesh_Early__06-29-2009_Base" title="Gilgamesh_Early__06-29-2009_Base" /></a>
<a  href="http://urchn.org/post/i-have-not-been-lazy-early-gilgamesh-progress/gilgamesh_early__06-29-2009_base1" title="Gilgamesh_Early__06-29-2009_Base1"><img width="150" height="150" src="http://urchn.org/wp/wp-content/uploads/2009/06/Gilgamesh_Early__06-29-2009_Base1-150x150.png" class="attachment-thumbnail" alt="Gilgamesh_Early__06-29-2009_Base1" title="Gilgamesh_Early__06-29-2009_Base1" /></a>
<a  href="http://urchn.org/post/i-have-not-been-lazy-early-gilgamesh-progress/gilgamesh_early__06-29-2009_color" title="Gilgamesh_Early__06-29-2009_Color"><img width="150" height="150" src="http://urchn.org/wp/wp-content/uploads/2009/06/Gilgamesh_Early__06-29-2009_Color-150x150.png" class="attachment-thumbnail" alt="Gilgamesh_Early__06-29-2009_Color" title="Gilgamesh_Early__06-29-2009_Color" /></a>
<a  href="http://urchn.org/post/i-have-not-been-lazy-early-gilgamesh-progress/gilgamesh_early__06-29-2009_basemesh" title="Gilgamesh_Early__06-29-2009_BaseMesh"><img width="150" height="150" src="http://urchn.org/wp/wp-content/uploads/2009/06/Gilgamesh_Early__06-29-2009_BaseMesh-150x150.png" class="attachment-thumbnail" alt="Gilgamesh_Early__06-29-2009_BaseMesh" title="Gilgamesh_Early__06-29-2009_BaseMesh" /></a>
<a  href="http://urchn.org/post/i-have-not-been-lazy-early-gilgamesh-progress/gilgamesh_early__06-29-2009_basemesh1" title="Gilgamesh_Early__06-29-2009_BaseMesh1"><img width="150" height="150" src="http://urchn.org/wp/wp-content/uploads/2009/06/Gilgamesh_Early__06-29-2009_BaseMesh1-150x150.png" class="attachment-thumbnail" alt="Gilgamesh_Early__06-29-2009_BaseMesh1" title="Gilgamesh_Early__06-29-2009_BaseMesh1" /></a>

]]></content:encoded>
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		<slash:comments>3</slash:comments>
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