Urchin is a film and animation studio rooted in free/libre tools and culture. It is perhaps the first outside of the Blender Institute to take up the experiment of producing ambitious and costly computer animated films CC-licensed to the public. Using a business model promoting commonwealth, our mission is to explore the versatile medium of animation independent of typical commercial pressures that restrict it to genre fare. Enhancements we develop to the free/libre and open source software (F/LOSS) toolset support the creation of varied independent works. At the same time, our participatory media encourage literacy in the underlying tools and systems that aid or impede expression to influence how we assemble not only in culture, but as a global society.
- High quality Animation Production for shorts, commercials, marketing and informational videos from concept to post
- Code and Development for animation pipelines, special purpose add-ons, or character set-up
- Design and Illustration for characters, environments and concepts
- Education, Training or Consulting on CG production and toolset
Fateh Slavitskaya - Producer / Screenwriter
Co-Founder of the Urchin studio and libre media group, Fateh works at the juncture of F/LOSS tools and free culture to explore new modes of animated and live-action filmmaking. She oversees and develops its programs as a creative partner responsible for screenwriting and design. In addition to maintaining Urchin’s industrial consultancy, Fateh campaigns on behalf of a variety of free/libre and open source software projects. Her work with Bassam Kurdali has been supported by grants from private donors, the Robeson Fund for Independent Media, the Massachusetts Arts Council, and substantial crowdfunding.
Bassam Kurdali - Creative Director / Pipeline TD
Bassam is a 3D generalist filmmaker whose 2006 short, Elephants Dream, was the first ‘open movie’. It established the viability of libre tools in a production environment and set precedent by offering its source data under a permissive license for learning, remixing and re-use. Bassam is continuing to pursue a model of production that invests in commonwealth. He teaches, writes and lectures around the world on open production and free software technique. Raised in Damascus, Bassam trained in the United States as an electrical and software engineer.
Chris Bishop - Animation Supervisor / Concept Artist
Chris Bishop is an independent multimedia artist and educator from Miami. With a primary focus on animated filmmaking, he specializes in art direction, storyboarding, and character design/performance. His work has screened and received accolades at numerous prominent festivals, including SXSW, Ars Electronica, Tribeca, and SIGGRAPH. Among other Urchinations, he serves as concept artist, animator, and animation supervisor on our current production, Wires for Empathy. Bishop is most interested in experimental approaches to animation that explore topics of social criticism while challenging the limitations of conventional narrative.
61 Gothic Street
t: +1/ 413/ 512/ 0629
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